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Alan Wake 2 (PPSA02572) #7303
hugodearaujo
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Game bring-up
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Title
Alan Wake 2 (PPSA02572)
Content version tested
01.200.007
AnyPS5 commit
main6005185, alone and with #7300.System tested
Arch Linux (kernel 7.2.9), AMD Radeon RX 9070 XT with RADV (Mesa 26.2.4), built from source with GCC 16.2.1, Release
Furthest point
Menu
What is shown
The in-engine Remedy logo, then a black screen at 60 FPS that waits for a button (it renders at 3840x2160); Cross opens the end-user license agreement. Audio was not checked (SDL dummy driver).
Current blocker
The end-user license agreement says "Scroll to the bottom to accept", and no input moves it: holding or pulsing the right stick, the left stick, the D-pad and R2 all leave the screen unchanged, while the same right stick input scrolls CONTROL Resonant's agreement. Not investigated yet.
Needed to get here on
main6005185:sceAmprAprCommandBufferReadFilereturning0x8002001Con a full buffer).APS5_PLAYGO_UNLISTED_CHUNKS=installed: the dump has neithersce_sys/playgo-chunk.datnorsce_sys/playgo-scenario.json, and without the variable it stops at once withscePlayGo: ... chunk ID 1 cannot be checked.How it was run
libcohtml.Prospero.prx,libRenoirCore.PS5.prxandMediaDecoders.Prospero.prxare in the root ofapp0, so the relinker was run with--module-dir .(and--registry).APS5_PLAYGO_UNLISTED_CHUNKS=installed, input throughAPS5_PAD_INPUT_FILE.AI-assisted: yes (Claude Code)
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