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METAL GEAR SOLID: MASTER COLLECTION Vol.2 BONUS CONTENT (PPSA24040) #7621
THEMANnt
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Game bring-up
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@THEMANnt #7659 should get the Bonus Content past this stop. Your draw tests depth and stencil ( |
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Title
METAL GEAR SOLID: MASTER COLLECTION Vol.2 BONUS CONTENT (PPSA24040)
Content version tested
01.200.001
AnyPS5 commit
Unmodified main
aff1f7190dbbe2449630335dc38962a5b048f24b, built in Release. No extra PRs or local source patches.System tested
Furthest point
Startup / graphics initialization. No title screen, menu interaction, or gameplay verified. The log contains flip submissions before the abort; the last visible screen was not captured, so first-frame presentation is not confirmed.
What is shown
The executable and all five bundled
sce_modulelibraries convert successfully. Launch then aborts after 4.25 seconds with an unsupported graphics-state error. FPS, audio, input, save reload, and extended play remain unverified.The original
kernel.flexibleMemorySize: 0no longer blocks startup on this main snapshot: the runtime configures 448 MiB without a metadata override. The remaining failure is the same graphics error encountered in the earlier test with the separate memory-initialization fix.This report concerns only the Bonus Content application identified by PPSA24040; it does not establish compatibility for the other Metal Gear titles in the collection.
Current blocker
The process exits with
0xC0000409. The memory watchdog did not terminate it.Searched discussions, issues, and PRs by title ID and the reported error; no matching tracking issue or proposed fix was identified. No workaround or additional PR was applied. Implementation investigation can be tracked separately in an issue and linked here.
How it was run
Converted the executable and bundled modules using the same main build:
Launched
metal-gear-bonus.exefrom its runtime directory, with game assets underapp0, main-build libraries underlibs, and the originalsce_sys/param.jsonretained.APS5_PAD_INPUT_FILEpointed to an unused diagnostic input path; no scripted inputs were sent. No tracing or profiling switches were enabled. A background memory watchdog remained active. The run ended on the logged graphics exception rather than a timer or watchdog limit.All reactions