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RIDGE RACER (PPSA31372) #8196
authurtabo-byte
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Content version tested
01.000.002
AnyPS5 commit
eaae7e0 (main at the perf/agc-storage-texture-budget merge-base); also tested on perf/agc-storage-texture-budget head ea0fcec. The blocker below reproduces on both.
System tested
Windows 11 (10.0.26200), NVIDIA GeForce RTX 3050 6GB Laptop GPU (NVIDIA 617.42), MinGW-w64 GCC 15.2.0.
Furthest point
In game
What is shown
Boots to the menu and plays. Audio and a PS4 controller work. Menu text renders once the Noto fonts are placed in
anyps5-fonts/. During a race the road flickers blue intermittently (menu scenes are unaffected) — see blocker.Current blocker
Blue flicker on the road during races only. Issue #865:
StorageTexturewrite-back keeps the CPU's bytes for a whole 64 KiB block when a CPU stamp lands in a partial (edge) block, dropping GPU results for bytes the CPU did not change. This is the case that remains open after #1599 (the byte-by-byte edge merge from the closed PR #1918).APS5_EAGER_WRITEBACK=1sidesteps the glyph-box form of it but collapses race loading to sub-5 FPS, so it is not a usable workaround for this title.How it was run
Relinker pipeline: unwrap the SELF
eboot.binandsce_module/libc.prxto ELF, relink for Windows, assemblerun/with the system libraries inlibs/and the title data inapp0/(assets, conf, data, global, SIEA, sce_sys). Environment:VK_LOADER_DRIVERS_DISABLE=*dzn*,ANYPS5_GPU=NVIDIA,ANYPS5_PRESENT_MODE=mailbox,APS5_PREBUILD_THREADS=8,APS5_PIPELINE_DISPATCH=1,APS5_PIPELINE_DMA=1,APS5_HANDOFF_SPIN_US=150. Noto font set inanyps5-fonts/.All reactions