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TERRIFIER The ArtCade Game (PPSA26362) #8381
BunnyFl
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Game bring-up
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Title
TERRIFIER The ArtCade Game (PPSA26362)
Content version tested
01.000.005
AnyPS5 commit
main e25c975 (Merge pull request #7641), no pull requests or local changes on top
System tested
Windows 11 Pro 10.0.26200, AMD Radeon RX 9070 XT (AMD proprietary driver 26.9.2), Ryzen 7 5800X3D, GCC 15.2.0 (WinLibs 15.2.0posix-14.0.0-ucrt-r7)
Furthest point
In game
What is shown
Played in game with a controller: picture, audio and input work, no crash or freeze. The overlay showed about 60 FPS in gameplay. Display buffer 480x270. In an unattended 180 s run from start to the title screen (empty shader cache) the log reports 550-600 presents per 10 s after the first 10 s, and 600 from 90 s on.
Current blocker
None.
How it was run
Unity title: the modules in
Media/ModulesandMedia/Pluginsneed--module-dir.tools/import_audit.pyreports 0 absent imports. NoAPS5_*variables are needed to play; the measured run usedAPS5_PROFILE_DRAW=1. Default in-game settings.Conversion, log reading and this report were prepared with AI assistance (Claude Code); the in-game result (FPS, picture, audio, input) was observed by me.
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