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art of rally (PPSA03659) #9559
JJenkx
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Game bring-up
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Title
art of rally (PPSA03659)
Content version tested
01.006.000
AnyPS5 commit
main38d3c0858awith #8847 (12223bf208).System tested
Linux 7.2.9 (Arch), Ryzen 9 7950X, Radeon RX 6650 XT, RADV Mesa 26.2.4, GCC, Release.
Furthest point
In-game
What is shown
In a 180 s run from a fresh save with Cross pressed every 15 s, it shows the driving-assist settings (stability assist, anti-lock braking, transmission) and the "group 2" car selection with the car rendered. It then shows an in-game 3D scene with the car next to a large statue, with lighting, shadows and falling petals, and a loading tip. The window title reports 59.94 FPS for most of the run (one sample at 55.55), with no driver stop.
Only Cross and one held stick input were scripted, so driving, stage completion, saving and audio were not checked.
Current blocker
None seen in this run.
How it was run
Modules in
sce_moduleare converted with the title.AI-assisted testing and report: yes, Claude Code.
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