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OCTOPATH TRAVELER II (PPSA09809) #9593
JJenkx
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Game bring-up
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Title
OCTOPATH TRAVELER II (PPSA09809)
Content version tested
01.000.000
AnyPS5 commit
main38d3c0858awith fix(agc): resolve and render a multisampled target through its sRGB twin format #8847 (12223bf208).71d29197ffagainst its base7ab4b2e561.System tested
Linux 7.2.9 (Arch), Ryzen 9 7950X, Radeon RX 6650 XT, RADV Mesa 26.2.4, GCC, Release.
Furthest point
Menus (Initial Settings)
What is shown
scePlayGo: sce_sys/playgo-chunk.dat and sce_sys/playgo-scenario.json are missing. That's a property of this dump. WithAPS5_PLAYGO_UNLISTED_CHUNKS=installedit starts.mainit runs at about 3 FPS there (frame p50 335–340 ms). The log shows the host import budget collapsing: 14vkAllocateMemory (-1000072003)failures lower it to 8.4 MiB while the host heap reports 50,683 MiB.The scripted Cross did not confirm that screen; its prompt shows a touchpad-style icon for Confirm. Gameplay and audio were not checked.
Current blocker
The host import budget collapse makes it about 3 FPS on
main; #8091 removes it. Getting past the settings screen needs a different input, not yet tried.How it was run
Modules in
sce_moduleare converted with the title.APS5_PLAYGO_UNLISTED_CHUNKS=installedis required for this dump.Protocol note (added 2026-10-23): the frame times above were captured with the game's stdout and stderr redirected to a file by my harness. The Performance report form asks not to redirect the log, so they are diagnostic, not form-compliant captures.
AI-assisted testing and report: yes, Claude Code.
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