414th Latest Build
Pre-release
Pre-release
Automated build from commit 2f04943 on main.
The 414th Joint Fighter Group's fork of DCS Retribution — the turn-based
dynamic campaign generator, plus the 414th's recon, electronic-warfare,
air-defense, frontline, and assets features layered on top of upstream.
Highlights
- Recon & fog-of-war — player TARPS photo-recon (F-14) backed by the TARS film/debrief engine; enemy sites stay composition- and threat-ring-fogged until scouted, and post-strike BDA waits on a recon pass. A Reveal fog of war toggle in the map layer panel shows the real picture on demand.
- New player flight types — JAMMING (C-130J as an EC-130H/RC-130H EW + ISR platform) and SCAR (strike coordination & reconnaissance against a moving HVT, with an optional SOF capture + CSAR path).
- Air war — QRA intercept reserve (MOOSE A2A dispatcher), reworked air-defense planning (overlapping/jittered BARCAP waves, forward CAP line, threat-weighted volume), and mobile SAMs auto-hidden from the datalink.
- Ground war — TIC frontline firefights with stance-based movement and ambient fire.
- Assets — CurrentHill Iran pack ([CH] Iran 2020 faction, Shahed-136, IRGCN FAC).
- Plus UI transparency (target intel, mission-impact debrief, package context), approximate target-area mode, and assorted crash/robustness fixes.
Download 414th-retribution-latest.zip, extract, and run retribution_main.exe.
Recent changes
- Fix buddy-tanker patrol speed: de-nest patrol block in F/A-18E/F tankers (#201) (2f04943)
- Remove Flight Control ATC and DTC export features (#200) (d2887d5)
- Disable civilian traffic respawn churn (#197) (059c2c8)
- c130j: make EW jamming non-interfering with the MANTIS IADS engine (#199) (d9d7ccd)
- Spawn each squadron under its own DCS country (#627) (#198) (1f4faa9)
- Attach Combat SAR King menus on player entry (#196) (c09ffc5)
- Revert "Attach Combat SAR King menus on player entry" (1a13a08)
- Disable mission scripting module sanitization (cd0a261)
- Attach Combat SAR King menus on player entry (95af0fc)
- docs(ingame-pass): mark C7, G5, H1 VERIFIED (2026-06-25 in-game pass) (#195) (cb083e1)
- fix(combatsar,scar): guard King TACAN crash + target SCAR MAGIC calls + kneeboard signature (#194) (ef8e85e)
- feat(kneeboard): light-style space pass + custom kneeboard import (3f23d99)
- feat(kneeboard): sync recon kneeboard to PR #754 head (imagery dataset + QFE) (4362047)
- fix(combat-sar): forward CSAR hold near FLOT + King wing-tank payload (4b9bca5)
- feat(scar): Phase 4 polish — night illum, "say again" F10, SCAR kneeboard (fb30f88)
Built: 194 — 2f04943