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"arduino not connected" using "Tell Sprite to" #219

@DavidGasku

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@DavidGasku

I have one object connected to arduino. If another object wants to interact with it, I use the "Tell to" with some arduino block. I would expect this block to be run under the arduino sprite's context, but it is throwing me the "arduino not connected" error.

indice

Is this supposed to work like this? If so, any way to workaround this problem?

Thanks!

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