Document the exact-mechanic CC types Each [cc:type] is now one 1.12 DBC mechanic, so the reference table lists the mechanic ID alongside every name and marks which names are aliases. knockout, sap, fumble, turn and interrupt were reachable but undocumented; distract and pacify were missing too. Call out that stun no longer covers Gouge and Sap, since that breaks existing macros, and give both ways back: [cc:stun/knockout/sap] or bare [cc]. The loss-of-control set was also wrong — it omitted root, knockout and sap. Split the [immune] CC types into their own list. That set is a subset of the [cc] names and the two have diverged, and bleed immunity is a damage school rather than a CC mechanic, so one combined table could not describe either accurately. Immunity-Tracking gains what the learner refuses to record: DR-generated immunes and casts with no queryable unit. Both are deliberate, so someone hitting them should find them documented rather than file a bug.
Document the totem conditional
Speed reference clarified; pfUI link updated ClassicAPI provides GetUnitSpeed so we no longer need MonkeySpeed. Update the pfUI fork link to point to brues-code/pfUI in the note.
update