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Why the custom IEquatable ? #183

@lgarczyn

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@lgarczyn

I tried using a SerializableDictionary with ScriptableObjectItems as keys

Unfortunately, this causes GetHashCode to be called in the serialization thread, which sometimes updates the guid, which calls setdirty, which is illegal in the serialization thread.

Is there any specific reason why this was needed? Don't the normal reference equality work just fine ?

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