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Releases: bryon82/SailwindRandomEncounters

v1.4.1

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@bryon82 bryon82 released this 23 Jun 19:15

Changed

  • Changed the way encounters are triggered. Encounters now have a configuragble percent chance to occur, default 60%. When an encounter is triggered, a mod from a list of the enabled mods will then be chosen at random. The encounter types have weights, so some will be chosen more often than others. See the readme for the weights.
  • The configs have been changed to remove the max roll increase and add the percent chance for an encounter.

v1.4.0

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@bryon82 bryon82 released this 16 Jun 21:30

Changed

  • Changed the way encounters are triggered. Encounters now have a configuragble percent chance to occur, default 60%. When an encounter is triggered, a mod from a list of the enabled mods will then be chosen at random. The encounter types have weights, so some will be chosen more often than others. See the readme for the weights.
  • The configs have been changed to remove the max roll increase and add the percent chance for an encounter.

v1.3.0

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@bryon82 bryon82 released this 04 Jun 04:25

Updated

  • Changed the release process so hopefully some linux users will no longer have issues when unzipping the release file.

Performance Improvements

  • Changed the way the dense fog encounter wave/wind sound fade in and out to reduce number of iterations. Minor performance gain.

v1.2.5

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@bryon82 bryon82 released this 31 Aug 19:26

Updated

  • Increased distance from the player's ship where the wreck and items spawn during a flotsam encounter.
  • Unsealed all sealable crates that spawn during a flotsam encounter.

v1.2.4

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@bryon82 bryon82 released this 08 Aug 16:28

Fixed

  • Not being able to find the assets when using a mod manager.

v1.2.3

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@bryon82 bryon82 released this 06 Aug 20:13

Updated

  • Flight pattern of seagulls in fishing bonanza so that they don't fly sideways.

Added

  • Fishing bonanza HooksHangMore compatibility.

v1.2.1

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@bryon82 bryon82 released this 14 Jul 12:54

Updated

  • Flotsam wreck to be an actual small boat instead of a hull.

Added

  • Config option to set the time range for when a encounter chance occurs.
  • Config option to increase the max roll number to decrease chance for an encounter.

v1.2.0

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@bryon82 bryon82 released this 08 May 20:41

Updated

  • Complete rework of SeaLifeMod control. Eliminates stutter when spawning whales.
  • Increased number of whales in whale encounter to 2 to 5 whales.
  • Improved asset loading time for a quicker startup.
  • Refactor for improved encapsulation, code clarity, and ease of future changes.

v1.1.8

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@bryon82 bryon82 released this 14 Apr 17:02

Fixed

  • Error thrown during fishing bonanza encounter if player falls out of their boat

v1.1.7

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@bryon82 bryon82 released this 12 Apr 02:15

Removed

  • Constant light wave noise playing throughout dense fog encounter