This is an experiment about converting sprites to OpenGL quads. This depends on as-yet-unreleased GLFW-b 1.*. Here's a screenshot.
Example:
$ sprite images/link.png
- cursor keys: rotate
- +: zoom in
- -: zoom out
- 0: reset angles
- q, Esc: exit
| Name | Name | Last commit date | ||
|---|---|---|---|---|
This is an experiment about converting sprites to OpenGL quads. This depends on as-yet-unreleased GLFW-b 1.*. Here's a screenshot.
Example:
$ sprite images/link.png