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History / Animated GIF and WebP Size Capacity

Revisions

  • Updated Animated GIF and WebP Size Capacity (markdown)

    @jdub233 jdub233 committed Aug 6, 2026
  • Updated Animated GIF and WebP Size Capacity (markdown)

    @jdub233 jdub233 committed Aug 6, 2026
  • Updated Animated GIF and WebP Size Capacity (markdown)

    @jdub233 jdub233 committed Aug 6, 2026
  • Updated Animated GIF and WebP Size Capacity (markdown)

    @jdub233 jdub233 committed Aug 6, 2026
  • Split capacity guidance by output format and soften to approximations Profiling identical content as both formats showed GIF costs up to 1.78x WebP at larger output sizes, so a single frame-count table cannot serve both. Adds separate GIF and WebP tables, recalibrated against four measured animations rather than one. Also states plainly that these are approximations with ~25% run-to-run variance rather than thresholds, adds converting GIF to WebP as the least destructive remedy, and restores the note that the largest displayed size affects available headroom. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

    @jdub233 jdub233 committed Aug 4, 2026
  • Revise animation capacity guidance from live measurements Frame budgets are now set by the 30-second processing limit rather than Sharp's 268M pixel ceiling, which testing showed is reached roughly three times later than the time budget. Also distinguishes the two failure modes: an oversized animation that Sharp refuses outright (original served unscaled) versus one that starts resizing and cannot finish (request fails, nothing cached), and documents that a failed first load resolves itself once the scaled version is saved. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

    @jdub233 jdub233 committed Aug 4, 2026
  • Updated Animated GIF and WebP Size Capacity (markdown)

    @jdub233 jdub233 committed Jul 30, 2026
  • Updated Animated GIF and WebP Size Limits (markdown)

    @jdub233 jdub233 committed Jul 30, 2026