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iOdus 0.1.1
A release of iOdus: a native macOS front end for Xbox PC games, in the style of a console dashboard.
This is an early version. Expect some problems, and back up your saves.
Changes since 0.1.0
- Settings has categories. The rows are now in five categories: Account, Games, Display, Runtimes, and System. The page no longer cuts off rows in a small window. Up and down choose a category, A or right goes into its rows, and B or left goes back to the list.
Install
- Download
iOdus-0.1.1.dmgand open it. - Drag iOdus to Applications, then open it from Applications. If you have 0.1.0, replace it.
- Follow the setup. It installs Rosetta (if necessary), the Game Porting Toolkit (for D3DMetal), the Wine 11 runtime (optional), and the Visual C++ runtime (optional, recommended).
- Sign in with your Microsoft account.
The app and the disk image are signed with a Developer ID and notarized by Apple.
Requirements: a Mac with Apple silicon, macOS 15 or later.
Files
| File | What it is |
|---|---|
iOdus-0.1.1.dmg |
The app installer (recommended). |
iOdus-0.1.1.zip |
The same app as a zip file. |
The Wine 11 runtime did not change. iOdus downloads it from the v0.1.0 release, which also has its source files.
Licenses
- iOdus: GPL-3.0.
- The backend (
xodus-cliin the app): GPL-3.0, source at burghr/iodus-xodus, a fork of Xodus with the Xodus Nexus patches (MIT). - The Wine runtime: LGPL 2.1 or later, and others; see
runtime-SOURCES.mdin the v0.1.0 release. - D3DMetal is not included. iOdus copies it from the Game Porting Toolkit that you install, under Apple's license.
iOdus is not affiliated with, endorsed by, or sponsored by Microsoft, Xbox, Apple, CodeWeavers, Xodus, or Xodus Nexus.