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source-engine

The main purpose of this repository is to port the engine for other platforms.

Goals

  • fixing bugs
  • NEON support
  • DXVK support
  • remove unnecessary dependencies
  • Elbrus port
  • Arm(android) port
  • improve performance
  • replace current buildsystem with waf
  • rewrite achivement system( to work without steam )

How to Build?

On Linux:

  1. Clone repo ( git clone https://github.com/nillerusr/source-engine)
  2. Run git submodule init && git submodule update
  3. Build
cd thirdparty/
./build.sh
cd ../
./createallprojects
./build.sh everything

About

Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses

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  • C++ 84.2%
  • C 13.5%
  • SWIG 0.6%
  • Objective-C 0.5%
  • Shell 0.3%
  • C# 0.3%
  • Other 0.6%