feat: adjust TextInput#3108
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The mobile version of example app from this branch is ready! You can see it here |
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Hey @lukewalczak, thank you for your pull request 🤗. The documentation from this branch can be viewed here. |
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The mobile version of example app from this branch is ready! You can see it here |
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The mobile version of example app from this branch is ready! You can see it here |
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The mobile version of example app from this branch is ready! You can see it here |
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The mobile version of example app from this branch is ready! You can see it here |
p-syche
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@lukewalczak - nicely done 👍 This is no trivial change 💪 Even though only 12 files were changed it looks like you had to think about a lot of moving parts.
I left a few comments and questions. However, as I checked on the Expo app, the TextInput works absolutely fine. So you can treat my comments as you like 🙇
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The mobile version of example app from this branch is ready! You can see it here |
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The mobile version of example app from this branch is ready! You can see it here |
Q1w1N
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Tested on Android and Ios. Looks good to me :)
Summary
PR adjusts
TextInputinto Material You. There are no changes in API, only visual changes.Test plan
TextInputon: