Migrate to NodeTree.interface API for Blender 4.0 release #30
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This updates the Node Groups API to use Blender 4.0's new NodeTree.interface. Details of the API change are documented here.
One notable change comes from how input and output sockets are accessed. It's a bit more clunky now since
you have to manually separate out input/output/panel tree items from the same iterator. So to determine the number of input or output sockets you have to either iterate through all sockets/panels or keep track each time you add/remove a socket lol.