Skip to content

Conversation

@alphadito
Copy link
Contributor

This updates the Node Groups API to use Blender 4.0's new NodeTree.interface. Details of the API change are documented here.

One notable change comes from how input and output sockets are accessed. It's a bit more clunky now since
you have to manually separate out input/output/panel tree items from the same iterator. So to determine the number of input or output sockets you have to either iterate through all sockets/panels or keep track each time you add/remove a socket lol.

Copy link
Owner

@carson-katri carson-katri left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thanks for the updates!

@carson-katri carson-katri merged commit e3befbe into carson-katri:main Nov 11, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants