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Co-authored-by: cassidoo <1454517+cassidoo@users.noreply.github.com>
Co-authored-by: cassidoo <1454517+cassidoo@users.noreply.github.com>
| import { parseTmx, getLayer, getObjectGroup, extractLetterFromName } from '../utils/TmxParser'; | ||
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| // Words for each level | ||
| const LEVEL_WORDS = { |
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You made up these words and shouldn't have. The words are already in the map and the README, and you can see them here:
AI
Git
Data
Merge
Commit
Branch
GitHub
Program
Copilot
Developer
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Fixed in b2208e9. Updated LEVEL_WORDS to use the correct words from the README: AI, Git, Data, Merge, Commit, Branch, GitHub, Program, Copilot, Developer.
…llowing Co-authored-by: cassidoo <1454517+cassidoo@users.noreply.github.com>
Added 4x camera zoom in b2208e9. The camera now follows the player with Warning Firewall rules blocked me from connecting to one or more addresses (expand for details)I tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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Top-down 2D game where players collect letters to form words while avoiding enemies. Players must collect all letters for a level's word to unlock water crossing and reach the goal.
Changes
Core Game Engine
src/game/utils/TmxParser.js): Parses Tiled map files, extracts tile layers and object groupsGameplay (
src/game/scenes/Game.js)Scenes
Screenshot
Original prompt
✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.