Publish the CMB Paperized wiki
Six pages, written from the pack and the plugin rather than from memory, so the numbers
in them are the ones the build produces.
Home what it is, requirements, the counts
Commands every /cmb subcommand, permissions, reload all vs reload tools
Configuration every config.yml key, and which reload each needs
How it works furniture, carriers, hitboxes, why nothing vanilla changes
Known limitations furniture trade-offs, and why overlays show carrier blocks
Building the pack is generated; do not hand-edit pack/
Two things that took measuring rather than assuming.
CMB uses 368 CraftEngine internal states out of 5,056 -- 7% -- so it is a small consumer of
the shared pool, not a heavy one. Worth stating because "will this overload my page" is the
first question, and the answer is comfortably no.
268 doubled ids sit in both the block tree and the furniture tree. Counting both without
subtracting the overlap is how an earlier figure of 1,264 pieces was reached; 996 is the
real one. A count check now derives the numbers from the pack and fails on drift, because
these were read by hand and wrong three times running.
Known limitations leads with overlays showing carrier blocks, since "Jade says Red
Mushroom Block over my end stone bricks" is the first thing an admin hits, and the answer
is that it is the zero-collateral guarantee working rather than a defect.