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  • Publish the CMB Paperized wiki Six pages, written from the pack and the plugin rather than from memory, so the numbers in them are the ones the build produces. Home what it is, requirements, the counts Commands every /cmb subcommand, permissions, reload all vs reload tools Configuration every config.yml key, and which reload each needs How it works furniture, carriers, hitboxes, why nothing vanilla changes Known limitations furniture trade-offs, and why overlays show carrier blocks Building the pack is generated; do not hand-edit pack/ Two things that took measuring rather than assuming. CMB uses 368 CraftEngine internal states out of 5,056 -- 7% -- so it is a small consumer of the shared pool, not a heavy one. Worth stating because "will this overload my page" is the first question, and the answer is comfortably no. 268 doubled ids sit in both the block tree and the furniture tree. Counting both without subtracting the overlap is how an earlier figure of 1,264 pieces was reached; 996 is the real one. A count check now derives the numbers from the pack and fails on drift, because these were read by hand and wrong three times running. Known limitations leads with overlays showing carrier blocks, since "Jade says Red Mushroom Block over my end stone bricks" is the first thing an admin hits, and the answer is that it is the zero-collateral guarantee working rather than a defect.

    @castledking castledking committed Oct 8, 2026
  • Initial Home page

    @castledking castledking committed Oct 8, 2026