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LootInjector

LootInjector is a Paper plugin + Fabric mod that gives you one place to control loot across your server. You can edit structure chests, direct loot tables, mob drops, villager trades, and enchanting outcomes, including datapack content. On Paper, it also has an in-game GUI so you can browse sources and tweak chances, add items, or block entries without digging through JSON by hand.

1 3 4

  • paper/: Paper plugin with GUI + command workflow.
  • fabric/: Fabric server mod with command workflow + loot runtime injection.
  • common/: shared TargetType, TargetKey, search helpers.

Supported Targets

  • Structure targets
  • Direct loot_table targets
  • Mob drops
  • Villager trades
  • Enchant table books
  • Trial chamber vault aliases

Feature Parity Matrix

Feature Paper Fabric
Runtime injection: loot tables / structures / mobs Yes Yes
GUI editor Yes No
Namespace source browser Yes No
Structure grouping (namespace -> group -> entries) Yes No GUI (runtime supports grouped path aliases)
Structure base loot discovery (vanilla + datapacks) Yes No GUI base view
Mob source browser and mob editor Yes No GUI
Villager trade GUI/editor Yes No GUI
Enchant table GUI/editor Yes No GUI
Command editing (add, addhand, block, blockhand, clear, search) Yes Yes
Type-aware searching (structure/loot_table/mob/villager/enchant_table) Yes Yes
debughere command Yes Yes

Command Reference

Base command: /lootinjector

Shared (Paper + Fabric)

  • /lootinjector reload
  • /lootinjector search <structure|loot_table|mob|villager|enchant_table> <query>
  • /lootinjector add <structure|loot_table|mob|villager|enchant_table> <id> <chance> <item_id>
  • /lootinjector addhand <structure|loot_table|mob|villager|enchant_table> <id> <chance>
  • /lootinjector block <structure|loot_table|mob|villager|enchant_table> <id> <item_id>
  • /lootinjector blockhand <structure|loot_table|mob|villager|enchant_table> <id>
  • /lootinjector clear <structure|loot_table|mob|villager|enchant_table> <id>
  • /lootinjector debughere

Paper-only

  • /lootinjector gui
  • /lootinjector add <...> [nbt] (NBT argument supported)
  • /lootinjector block <...> [nbt] (NBT argument supported)
  • /lootinjector open <structure|loot_table|mob|villager|enchant_table> <id>
  • /lootinjector debugbase <structure_id>

Paper

GUI

  • Main Sources page:
    • Vanilla/datapack structure namespaces
    • Villagers
    • Enchant Table
    • Mob Drops
  • Structure and mob lists are filtered to actionable targets (real loot/container-backed or configured).
  • Structure browsing is now hierarchical for large datapacks:
    • Namespace -> Group -> Entries
    • Example: incendium -> castle -> castle/blacksmith/chestplate
    • Includes All Entries and Direct Entries group shortcuts.
  • Mob Drops has namespace drilldown, then per-mob editor.
  • Mob icons use vanilla spawn eggs where available, else spawner fallback.
  • Structure editor Back returns to the previous structure list page/mode/namespace.
  • Editors support:
    • Viewing base entries
    • Add custom rules (drag/drop + add button)
    • Block/unblock entries
    • Chance edits
    • Paging + clear rules

Fabric

Runtime

  • Injects configured rules during loot-drop modification.
  • Applies to:
    • Direct loot table targets
    • Structure aliases inferred from container-style loot tables (chest/barrel/crate/cache/supply/treasure/vault/reward), including nested datapack paths like namespace:lab/junk
    • Mob targets inferred from entities/* loot tables
  • debughere on Fabric includes area/chunk/container alias info; base loot item expansion remains Paper-only.

Permissions

Paper uses lootinjector.admin for command access.

Build

  • Paper only: ./gradlew :paper:build
  • Fabric only: ./gradlew :fabric:build
  • Both: ./gradlew :paper:build :fabric:build

License

GPLv3. See LICENSE.

About

LootInjector allows you to control loot across your server. You can edit both Vanilla and Datapack structure chests, loot tables, mob drops, villager trades and enchanting outcomes. The Paper plugin it supports a GUI.

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