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36 changes: 36 additions & 0 deletions .github/workflows/main.yml
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name: CI

on:
push:
branches: [ master ]
pull_request:
branches: [ master ]

env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}

jobs:
test:
name: Unity Tests Workflow
runs-on: ubuntu-latest
steps:
# Checkout
- name: Checkout Repository
uses: actions/checkout@v2
with:
lfs: true

# Test
- name: Run Tests
id: testRunner
uses: webbertakken/unity-test-runner@v1.3
with:
projectPath: .
unityVersion: 2019.4.11f1

# Test Results
- name: Upload Test Results
uses: actions/upload-artifact@v1
with:
name: Test results
path: ${{ steps.testRunner.outputs.artifactsPath }}
1 change: 1 addition & 0 deletions README.md
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# Unity Scriptable Objects
[![Unity 2019.4+](https://img.shields.io/badge/unity-2019.4%2B-blue.svg)](https://unity3d.com/get-unity/download)
[![Actions Status](https://github.com/chark/unity-scriptable-objects/workflows/CI/badge.svg)](https://github.com/chark/unity-scriptable-objects/actions)

This package provides utilities for implementing game architecture which is oriented around `ScriptableObject` assets and game events. Most of these ideas are based on [Unite2017](https://github.com/roboryantron/Unite2017).

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