Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

RotateActorsArea

Rotate LiveActors Via Linked Generator IDs

Var Desc
Obj_arg0 Rotate X
Obj_arg1 Rotate Y
Obj_arg2 Rotate Z

Value is added to current rotation value for all LiveActors with linked Generator IDs
Rotates only once, triggered when player first enters the AreaObj

About

RotateActors AreaObj

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages