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Commits on Sep 9, 2019
Correct `util::protocol_velocity` - it should multiply, not divide
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Commits on Sep 8, 2019
Merge pull request #123 from momothereal/feature/flat-gen-biomes
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Set biome from generatorOptions for flat chunks
aramperes
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Load and send chunk biome data - resolves #122
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Generate biome mappings - resolves #119
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Send chunks closest to a player first
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Commits on Sep 7, 2019
Load sky and block light from world save and send it to clients - resolves #103 (#117)
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Send correct level type in JoinGame packet
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Implement superflat generation (#24) (see #108)
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aramperes
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Lower codecov patch threshold to 25
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Improve `Inventory::collect_item` - resolves #111
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Commits on Sep 6, 2019
Load spawn chunks at startup - resolves #107
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Fix typo in config
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Generate default state mappings for `Block` - resolves #116
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Add default value for entity metadata and send it correctly
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Commits on Sep 5, 2019
Add Discord badge in README for development discussion
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Use crossbeam channels instead of mpsc and optimize PacketQueue
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Only send entity updates to players able to see them - resolves #105
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Commits on Sep 4, 2019
Update specs dependency
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Release v0.4.1
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Fix handling of compressed packets received from clients
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Commits on Sep 3, 2019
Change binary name in readme
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Commits on Sep 1, 2019
Add support for world time - resolves #100
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Release v0.4.0
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Fix GitHub Releases on Windows
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Commits on Aug 31, 2019
Publish precompiled binaries to CI when tags are pushed
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Use `f64` instead of `f32` in physics - resolves #95
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40c4fa9
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Update various dependencies
caelunshun
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19c1442
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Fix block collision when there are multiple blocks beneath the bounding box
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7c643c2
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Add support for water and lava drag and unload entities when they enter an unloaded chunk
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Various physics improvements (#98)
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Update README
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c7fc7fd
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Load player inventory from save - closes #72 (#97)
aramperes
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Stop failing CI when test coverage drops by small amounts
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24f038c
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Start work on player-data loading (#72); default gamemode (#96)
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