I dont have this issue with CE 7.4 but with 7.6 attaching the debugger to a game which has a pdb file (symbols are already loaded) it fails 50% of the time. It just stuck at "waiting for debugger" window. The funny thing is:
- Starting CE, doing that, it stuck. I kill CE process
- I start CE again, doing that again and it instantly attached the debugger
This is almost the case every time. It is possible that when attaching the debugger CE 7.6 now reloads the entire pdb file too?
I dont have this issue with CE 7.4 but with 7.6 attaching the debugger to a game which has a pdb file (symbols are already loaded) it fails 50% of the time. It just stuck at "waiting for debugger" window. The funny thing is:
This is almost the case every time. It is possible that when attaching the debugger CE 7.6 now reloads the entire pdb file too?