This repository contains a collection of example scenes to show how rayex can be used in an actual project. It contains almost all features the framework has to offer at the moment.
Note: The instructions below currently only work on Linux out of the box. Proper Windows support will follow shortly.
- Clone and compile rayex or grab pre-built binaries for your system.
- Clone this repostiory so that it is located in the same directory as the rayex repository (otherwise you would have to modify the CMakeLists.txt to match rayex's location)
- Compile the examples
A documentation of all classes and functions can be found here.
I do not own any of the assets provided except for cube.obj and sphere.obj. All credits go to their respective creators.
