Visual studio OpenGL game engine prototype in c++ using GLAD and GLFW to test out various things like different ways of lighting, ui, and sound.
To download an example scene that is precompiled for intel windows you can go to the folder called "Release Binaries" and download "OpenGLDemoRelease.zip" after that extract it and find the exe that is called "OpenGLDemoProjects.exe" and run it. This binary hasn't been digitally signed because it is a hobby project, so to run it you need to click run anyway.
It uses a free cam movement with WASD and holding shift increases your camera speed while holding ctrl reduces its speed Holding P will "pause" the game.