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Releases: chordee/maya-gaussian-splatting-viewport-plugin

v0.2.1

28 May 07:23
88331b3

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What's Changed

  • Harden upload path and PLY loader by @chordee in #5
  • Add sRGBToLinear and gamma color attributes by @chordee in #6

Full Changelog: v0.2.0...v0.2.1

v0.2.0

27 May 20:53
0c27486

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What's Changed

  • Extend SH support to degree 3 + fix bitonic sort direction bit by @chordee in #4

Full Changelog: v0.1.1...v0.2.0

v0.1.1

27 May 15:09

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What's Changed

  • Add GitHub Actions CI for Maya 2024 + 2027 builds by @chordee in #3

Full Changelog: v0.1.0...v0.1.1

v0.1.0

20 Mar 13:21

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Maya Gaussian Splatting Viewport Plugin v0.1.0

Initial release.

Features

  • Load standard 3DGS .ply files (position, rotation, scale, opacity, SH coefficients)
  • View-dependent color via SH degree 0 and 1
  • EWA Splatting: full GPU projection of 3D covariance to 2D ellipses
  • GPU Bitonic Sort with camera-static skip optimization
  • Maya Reversed-Z depth test compatible
  • Maya node attributes: filePath, splatScale, opacityMult

Installation

Extract the zip and follow the README instructions.

Requires Maya 2024 with Viewport 2.0 set to OpenGL Core Profile (Compatibility).

Known Limitations

  • SH degree 2 and 3 not yet implemented
  • 3M+ splats may trigger TDR on lower-end GPUs