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v0.0.0
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Handle existing release in upload step
Fix release: checkout before download, use gh CLI to create release
Fix release artifact upload with merge-multiple: true
Install both msys2 make and mingw64-make for CMake MinGW generator
Switch from mingw-w64-x86_64-make to msys2 make for make.exe in PATH
Add debug to Windows build step
explicitly add mingw64 bin to PATH for Windows build
use setup-msys2 install param instead of manual pacman
single setup-msys2 + retry script for Windows packages
split MSYS2 install into two smaller batches via setup-msys2
fix MSYS2 install with proper retry and error handling
opt into Node.js 24 for GitHub Actions
fix UPX on macOS with --force-macos flag
fix macOS linker flag and add MSYS2 retry logic
fix release build: use raylib/src for headers
add release notes generation to workflow
remove unused code, assets, and scripts
add details about game presentation
modify a bit the gameplay
basic gameplay
setup the first rainbow
Full Changelog : ...v0.0.0
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