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v1.3.0

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@github-actions github-actions released this 18 Jun 04:06
· 2 commits to main since this release
  • feat(game) make the branding necessary to present it
  • fix(devops) resolve issue with location of .env
  • docs: learnings, current architecture, etc
  • fix(web) change compilation flags to support all correctly
  • fix(web) change flags of compiling the game
  • build: update emscripten version and cleanup web build configuration
  • fix(web): add memory growth and loading timeout for mobile compat
  • fix(web): switch to non-threaded GLFW port, drop pthreads/AudioWorklet
  • fix(wasm): replace contrib.glfw3 port with USE_GLFW=3, drop ASYNCIFY, export ccall/HEAPF32
  • fix(web): remove AUDIO_WORKLET/WASM_WORKERS flags, add mobile audio unlock listeners
  • feat(web): add Umami analytics events for Download, Game Loaded, and Page Error
  • fix(web): scale canvas to viewport on mobile and fix loader blocking touch
  • feat: add deploy-release-web make target
  • fix(web): move ARG inside build stage so sed receives the UMAMI_WEBSITE_ID value
  • fix(web): replace Caddy template syntax with Docker build-arg for Umami ID
  • feat(web): add Umami analytics with Caddy reverse proxy
  • fix(wasm): add AUDIO_WORKLET and WASM_WORKERS linker flags
  • fix(wasm): add -s USE_PTHREADS=1 to enable AudioWorklet linking
  • fix(compile) enable audio in wasm
  • fix(web): fix building of the wasm make
  • feat(release): add workflow_dispatch tag input for backfilling releases
    Full Changelog: v1.2.1...v1.3.0