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Description
Is there a fix for this error (OutOfMemory exception - at NetCoreServer.TcpSession.ProcessReceive(SocketAsyncEventArgs e))?
On windows it works for days without any issue, but on linux it throws this error after few hours.
I have make server for my game based on this library (developed and tested on windows), but now when I need to put it to production on linux server I'm getting crashes all the time.
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