[Bug] V8 Runtime func issues #10
STR0UDY
started this conversation in
[BUG] FiveM for GTAV Enhanced
Replies: 2 comments 2 replies
|
Thanks for the report 👍 , we are going to backport these functions. |
1 reply
|
A fix for this bug has been implemented and will be available in an upcoming hotfix patch that will go live within the next two hours. Please try again once the patch is live and let us know if the issue persists. Thanks for your help! |
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Summary
When using the functions in the v8 runtime ie...
getPlayers()orgetPlayerIdentifiers(player)It's throwing an error in the cfx console screaming that they do not exist and from what I looked in the docs/natives, there is no replacement for them either?
Issue type
Server
Repro rate
Always
Server build version
90
OS
No response
CPU
No response
GPU
No response
RAM
No response
Storage type
None
Connection type
None
ISP and bandwidth
No response
DxDiag
No response
Network graph
No response
Platform
Windows
OS version / distribution
Windows Pro 25H2
CPU
9800x3d
RAM
64GB DDR5 6000MT
Using txAdmin?
No
Hosting provider
Self-hosted
Machine type
None
/perf endpoint output
N/A
DDoS protection
N
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
N/ASteps to Reproduce
setImmediate(() => {
const players = getPlayers()
})
Expected Behavior
It should return an array of player sources ie.... [1,4,11]
Actual Behavior
Error, getPlayers is not defined
Evidence
N/A, repro self explanatory.
Additional Context
If these are to be removed, docs should be added/updated to reflect these changes including the npm packages.
All reactions