Asset version mismatch prevents default Qbox resources from starting on GTA V Enhanced #151
casalis8407-cloud
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[BUG] FiveM for GTAV Enhanced
Replies: 2 comments 1 reply
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you need to convert the assets using alchemist. gen8 assets are not compatible with the gen9 version of gta. https://docs.fivem.net/docs/alchemist/ |
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A fix for this bug has been implemented and is available in the latest patch b95. Please try again and let us know if the issue persists. Thanks for your help! |
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Summary
Several default Qbox resources fail to start on FiveM for GTA V Enhanced because FXServer reports asset version mismatch errors for multiple streamed .ytd files.
The affected resources include qbx_customs, qbx_hud, and qbx_properties. The resources only start after the incompatible .ytd files are removed from their stream folders, which is only a temporary workaround and may break their intended visual functionality.
Issue type
Server
Repro rate
Always
Server build version
FXServer-early-access b94 win32
OS
No response
CPU
No response
GPU
No response
RAM
No response
Storage type
None
Connection type
None
ISP and bandwidth
No response
DxDiag
No response
Network graph
No response
Platform
Windows
OS version / distribution
Windows Server 2022 Standard Evaluation, build 20348
CPU
AMD Ryzen 9 7950X 16-Core Processor
RAM
8 GB
Using txAdmin?
Yes
Hosting provider
Other GSP
Machine type
VPS
/perf endpoint output
http://localhost:40120/perf
DDoS protection
Unknown
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
No response
Steps to Reproduce
Install a fresh Qbox server using the standard txAdmin recipe on Windows Server 2022.
Start the server with the default Qbox resources enabled, including qbx_customs, qbx_hud, and qbx_properties.
Observe the FXServer console during startup. The affected resources fail to start because FXServer reports "Asset version mismatch" errors for several streamed .ytd files.
Expected Behavior
All default Qbox resources should start successfully on FiveM for GTA V Enhanced without requiring any streamed asset files to be removed.
The included .ytd files should be compatible with the current game and FXServer environment.
Actual Behavior
Several default Qbox resources fail to start because FXServer reports asset version mismatch errors.
Examples:
qbx_customs:
Asset version mismatch for "stream/vehicle_paint_ramps.ytd"
qbx_hud:
Asset version mismatch for "stream/circlemap.ytd"
Asset version mismatch for "stream/minimap.ytd"
Asset version mismatch for "stream/squaremap.ytd"
qbx_properties:
Asset version mismatch for "stream/auto_shop_board.ytd"
Asset version mismatch for "stream/auto_shop_board_img.ytd"
The resources only start after the affected .ytd files are moved outside the resource folders and the server cache is cleared.
Evidence
Relevant console errors:
Failed to start resource qbx_customs.
Error: Asset version mismatch for "stream/vehicle_paint_ramps.ytd"
Failed to start resource qbx_hud.
Error: Asset version mismatch for "stream/circlemap.ytd"
Failed to start resource qbx_hud.
Error: Asset version mismatch for "stream/minimap.ytd"
Failed to start resource qbx_hud.
Error: Asset version mismatch for "stream/squaremap.ytd"
Failed to start resource qbx_properties.
Error: Asset version mismatch for "stream/auto_shop_board.ytd"
Failed to start resource qbx_properties.
Error: Asset version mismatch for "stream/auto_shop_board_img.ytd"
After moving the affected files and clearing the cache, the resources started successfully.
Additional Context
Server environment:
Platform: Windows
OS: Windows Server 2022 Standard Evaluation, build 20348
CPU: AMD Ryzen 9 7950X 16-Core Processor
RAM: 8 GB
Server manager: txAdmin
Framework: Qbox / QBX
ox_lib version: 3.39.0
Reproduction rate: Always
ox_lib starts successfully, and dependent resources such as qbx_core and ox_target also start. The failures occur while FXServer is loading the streamed .ytd assets.
Temporary workaround:
The incompatible .ytd files were moved outside the resources directory, the server cache was cleared, and FXServer was restarted.
This allows the resources to start, but the removed files may be required for their intended visual functionality, so this is not considered a permanent fix.
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