[Bug] WebGL / screenshot-basic game-view capture produces horizontal striped images on Enhanced (no DLSS) #281
YG0007
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[BUG] FiveM for GTAV Enhanced
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Summary
Capturing the game framebuffer via the standard WebGL / CfxTexture game-view path (used by screenshot-basic, screencapture, and in-resource NUI capture) consistently produces images with horizontal scanline/stripe corruption on GTA V Enhanced. This happens with Frame Generation / Frame Scaling off and with no DLSS (GTX 1660 SUPER). Upload to a remote host succeeds; the saved image content is already striped. Legacy-style capture is expected to return a clean game frame.
Issue type
Client
Repro rate
Always
Server build version
FXServer-early-access b96 win32
OS
Windows 11 Pro
CPU
Ryzen 7 7700X
GPU
NVIDIA GeForce GTX 1660 SUPER
RAM
16 GB DDR5 6000Mhz
Storage type
SSD NVMe
Connection type
Ethernet
ISP and bandwidth
Excitel 200 MBPS down / 200 MBPS Upload
DxDiag
No response
Network graph
No response
Platform
None
OS version / distribution
No response
CPU
No response
RAM
No response
Using txAdmin?
None
Hosting provider
None
Machine type
None
/perf endpoint output
No response
DDoS protection
No response
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
No response
Steps to Reproduce
Same corruption occurs when capturing from an in-resource NUI WebGL context using the CfxTexture “magic” TEXTURE_WRAP_T hook (same backing path as screenshot-basic / screencapture gameview).
Expected Behavior
The capture contains only the clean 3D game render (as on Legacy), suitable for phone cameras / galleries / uploads.
Actual Behavior
The image is corrupted with horizontal stripes / scanlines (often dark with thin colored lines). HTTP upload still returns 200 and a valid CDN URL — the framebuffer sample itself is bad.
Examples:-
https://r2.fivemanage.com/5kLQq1W05caEfAXiWX0tJ/Enhanced/phone/yRzBUtAYUisn.jpg
https://r2.fivemanage.com/5kLQq1W05caEfAXiWX0tJ/Enhanced/phone/5r7PIBDIv2v1.jpg
Related: #156 (composited/NUI frame with DLSS). This report is without DLSS / FG, so may be a separate or broader game-view capture regression on Enhanced.
Evidence
No response
Additional Context
No response
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