[Bug] Hide Endpoint - Logs #420
Legacy-TacticalGamingInteractive
started this conversation in
[BUG] FiveM for GTAV Enhanced
Replies: 2 comments 1 reply
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Hi, just to clarify this isn't a security issue. The endpoint you connect to is always visible to the client (check wireshark etc.) and only visible after the server accepted the connection (deferral). |
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Summary
I haven't seen any other posts about this one with Enhanced but its important.
Can we please hide the real Endpoint in the client log. Servers running on proxies are kind of pooched if that remains.
[15-08-2026 13:36:29] [ info] [ ] Received ClientID 1, will attempt UDP handshake. Endpoint: 123.123.123.123:13370Issue type
Client
Repro rate
Always
Server build version
119
OS
Windows 11 25H2
CPU
AMD Ryzen 7 5950X
GPU
Radeon 7099XTX
RAM
128GB DDR
Storage type
SSD NVMe
Connection type
Ethernet
ISP and bandwidth
No response
DxDiag
No response
Network graph
No response
Platform
Windows
OS version / distribution
Windows Server 2025
CPU
No response
RAM
No response
Using txAdmin?
Yes
Hosting provider
None
Machine type
Dedicated
/perf endpoint output
No response
DDoS protection
Cloudflare
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
No response
Steps to Reproduce
Expected Behavior
Should not be shown so blantantly.
Actual Behavior
Is being shown.
Evidence
Additional Context
No response
All reactions