I'm attempting to implement a server tick to sync player intents and got stuck when implementing the schedule tables. This is probably a known issue but I'm wondering if there are any solutions I'm not aware of.
- Schedule tables require ReducerExport objects as an argument's property.
- Producing ReducerExport objects require a Schema object.
- Scheduled reducers also expect the schedule table's rowType property as an argument's property.
- Inserting to a schedule table requires the schedule table to be passed as an argument's property.
This whole situation forces both the schedule table, its reducer and the schema object to be declared within the same file otherwise initializing the projects results in
Publishing...
Publishing module ~\... to database 'db'
[CIRCULAR_DEPENDENCY] Warning: Circular dependency: ~/.../schema.ts -> ~/.../serverTick.ts -> ~/.../schema.ts.
Build finished successfully.
Uploading to local => http://127.0.0.1:3000
Checking for breaking changes...
Error: Pre-publish check failed with status 500 Internal Server Error: Uncaught ReferenceError: Cannot access 'spacetimedb' before initialization
Is there a way of making this work while preserving the folder structure?
I'm attempting to implement a server tick to sync player intents and got stuck when implementing the schedule tables. This is probably a known issue but I'm wondering if there are any solutions I'm not aware of.
This whole situation forces both the schedule table, its reducer and the schema object to be declared within the same file otherwise initializing the projects results in
Is there a way of making this work while preserving the folder structure?