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update decals note.
Updated Home (markdown)
Add nextbundle
Note that "optional" keyword exists and update how to get text from console (stderr.txt isn't created by SDL2 on Windows).
changed Ambient Light section
Created Research:refEntity_t Lighting Control (markdown)
change FTX comment
ET updates
note how to add some more pre-configured mappings.
iortcw changelog says searchlights on mp_dam use splines
Note that RTCW/ET maps are tested using mint-arena.
Add note about partial RTCW/ET player model support.
Added EF2 terrain collision and Dark Salvation BSPs.
Rework credits section and add Xreal (for trisoup collision code).
master now uses SDL2.
Destroyed SDL2 branch (markdown)
improved and updated $lightmap sections
Updated EliteForce (markdown)
Add note about RTCW add looping sound
fix formating
add note about dlights
fix formatting mistake and update openwolf / unvanquished sections.
updated a bunch of stuff. rtcw, et, ja, ...
save/restore viewparms syscalls aren't needed more than model code is fixed.
Add note for ET's save/restore viewparms syscalls.
Note added MDM/MDX, except API for setting torso stuff.
Updated Features (markdown)