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File Structure:

./

  • SConstruct is the build script
  • use scons in terminal to build the module into the demo/bin folder

demo

  • holds the demo game we will make inside demo/new-game-project
  • holds the compiled extension in demo/bin
  • holds adv_mvmnt.gdextension which is for linking in the module

extension

  • holds the source files, the files responsible for the extension and features

godot-cpp

  • holds files for building in the godot libraries for the extension, do not change!

docs

  • holds files for documentation, use, and compiling the module.

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