Fast. Mutable. Merge-Focused.
A high-performance mutable JSON document object model (DOM) optimized for merging multiple JSON objects efficiently. Built on UTF-8 byte arrays for zero-overhead string handling.
Problem: Most JSON libraries either:
- Offer immutable structures (hard to modify/merge)
- Use managed strings (overhead for large documents)
- Lack efficient deep-merge capabilities
Solution: Cocoar.Json.Mutable provides a mutable JSON DOM that:
- Stores content as UTF-8
byte[]for performance - Supports efficient deep merging of JSON objects
- Allows in-place modifications
- No security overhead from memory zeroing
✅ Mutable JSON structure - Create, modify, and merge JSON documents in-memory
✅ UTF-8 native - Works directly with UTF-8 bytes using ReadOnlySpan<byte> and ReadOnlyMemory<byte>
✅ Efficient deep merge - Merge multiple JSON objects with recursive merging
✅ High performance - No unnecessary memory zeroing or security overhead
✅ Built on System.Text.Json - Uses Utf8JsonReader and Utf8JsonWriter
✅ Provider-friendly - Accepts ReadOnlyMemory<byte> from data providers
using Cocoar.Json.Mutable;
// Create an empty document
var doc = new MutableJsonObject();
// Parse from ReadOnlySpan<byte> or ReadOnlyMemory<byte>
var config1 = MutableJsonDocument.Parse("{\"server\": {\"port\": 8080}}"u8);
var config2 = MutableJsonDocument.Parse("{\"server\": {\"host\": \"localhost\"}, \"debug\": true}"u8);
// Or from ReadOnlyMemory<byte> (perfect for providers!)
ReadOnlyMemory<byte> memoryFromProvider = GetJsonFromProvider();
var config3 = MutableJsonDocument.Parse(memoryFromProvider);
// Merge them together
MutableJsonMerge.Merge(doc, (MutableJsonObject)config1);
MutableJsonMerge.Merge(doc, (MutableJsonObject)config2);
// Result: {"server": {"port": 8080, "host": "localhost"}, "debug": true}
// Developer-friendly string API
doc.Set("version", new MutableJsonString("1.0.0"));
doc.Set("maxConnections", new MutableJsonNumber(100));
doc.Set("enabled", new MutableJsonBool(true));
// Get values using strings (much easier!)
var serverNode = doc.Get("server") as MutableJsonObject;
var port = serverNode?.Get("port") as MutableJsonNumber;
// Or use UTF-8 bytes for zero allocations
var versionNode = doc.Get("version"u8);
// Serialize to JSON
var jsonBytes = MutableJsonDocument.ToUtf8Bytes(doc);// Non-destructive merge (clones source values)
MutableJsonMerge.Merge(target, source);
// Destructive merge (moves source values, faster)
MutableJsonMerge.MergeDestructive(target, source);
// Clone nodes when needed
var cloned = MutableJsonMerge.Clone(original);- Configuration merging (base config + environment overrides + user settings)
- API response aggregation
- JSON document transformations
- Building complex JSON structures programmatically
- If you need immutable JSON structures (use System.Text.Json.JsonDocument)
- If you're handling sensitive data that must be securely erased from memory (this library does NOT provide memory zeroing)
- If you only need to read JSON once without modifications (use Utf8JsonReader directly)
- If you need thread-safe concurrent access (this library is NOT thread-safe - use external synchronization if sharing instances across threads)
See LICENSE file for details.