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Inconsistent calling of AppDelegate::applicationWillEnterForeground() on iOS vs Android #14206

@jimrange

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@jimrange

On iOS and Mac, the method AppDelegate::applicationWillEnterForeground() is only called after a game resumes. Not on first launch.

But on Android, AppDelegate::applicationWillEnterForeground() is called after resuming AND on first launch.

This result in inconsistent behavior of games on different platforms, where the behavior can and should be consistent.

More info: http://discuss.cocos2d-x.org/t/applicationwillenterforeground-always-call/24418

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