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Description
I have recently noticed that this plugin appears to have a memory leak. I have currently been experiencing a leak rate of about 250 MB / hour (this rate may be specific to my project or depend on how much data one is publishing/subscribing with this plugin). While this is not a substantial rate over a short period of time, since I need to run simulations for several days straight to collect data for a neural network, this certainly adds up.
I have verified that if I do not run this plugin in my code, then I do not see any leak rate. However, when I enable this plugin and use it for publishing and subscribing, then I see a memory leak. I have experimented with only publishing messages and only subscribing to messages to see if there was a difference, but I still seem to see a memory leak.
Any thoughts on why this may be occurring? For reference, I am currently running UE 4.26 on Windows 10.
Thanks.