I saw a tweet from Gareth Noyce about some functionality he implemented for use in his new game. It's based on Nintendo's bug notes for Zelda Breath of the Wild and I had to try implementing it in Unity.
Purpose:
- Bake bug reporting directly into your game
- Illustrate to fellow developers where the issues are
See TODO.md for the plan / video schedule.
Once you clone this repo, install the following asset packages:
- Characters
- Cameras