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🤖 feat: immersive keyboard-first code review mode#2448

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ibetitsmike merged 48 commits intomainfrom
mike/immersive-review
Feb 21, 2026
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🤖 feat: immersive keyboard-first code review mode#2448
ibetitsmike merged 48 commits intomainfrom
mike/immersive-review

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@ibetitsmike ibetitsmike commented Feb 17, 2026

Summary

Introduces immersive, keyboard-first code review and hardens it through iterative UX/performance/layout fixes:

  • global immersive toggle shortcut (works outside Review tab)
  • coherent whole-file immersive rendering (full file + hunk overlays)
  • file/hunk/line keyboard navigation with centered hunk jumps
  • inline line-level quick feedback (Shift+L comment, Shift+D dislike)
  • immersive notes sidebar with note list + sentiment icons
  • notes-panel E shortcut to jump to selected note and start editing immediately
  • regression fixes for inline edit cancel (Esc) and bottom-of-viewport comment targeting
  • Tab panel-toggle now ignores editable fields (won’t steal focus while editing notes)
  • deep-review follow-up hardening for composer sync, keybind semantics, and cancel/focus lifecycle
  • large-file navigation performance improvements
  • final diff-row height regression fixes (highlighted vs plain rows now match)

Background

Immersive mode started as a full-screen overlay for fast keyboard review. Follow-up feedback required coherent whole-file context, better line-level composition, robust note navigation under filters, and smoother behavior on large files. Additional regressions around keyboard handling and comment placement were fixed iteratively. A deep-review pass then highlighted composer-state and keybinding consistency issues that are now addressed.

Implementation

Immersive review UX

  • Shift+I opens/toggles immersive mode globally via RightSidebar.
  • n/p navigate files, k/j navigate hunks, arrow keys move/extend line selection.
  • Hunk jumps target first modified line and center viewport.

Inline composition + notes workflow

  • Removed header quick-action buttons.
  • Quick actions now open the existing inline composer at selected lines.
  • Composer request lifecycle hardened to avoid stale/replayed requests after hunk/file changes.
  • Added immersive notes-panel E key flow: with a selected note, it navigates to the note and opens that inline review note directly in edit mode.
  • Added explicit edit-request plumbing from immersive view into inline review rows so the exact targeted note enters edit mode once.

Sentiment icon consistency

  • Shift+D quick notes retain thumbs-down behavior.
  • Shift+L quick notes now render a thumbs-up icon in the immersive notes list.

Regression hardening

  • Inline note editor stops keyboard propagation for save/cancel keys so Esc cancels local editing without triggering higher-level immersive shortcuts.
  • Diff line interactions keep immersive line selection synchronized for click/drag/comment actions.
  • Composer open flow carries intended target line through hunk resolution, preventing fallback jumps to hunk-start when commenting near the viewport bottom.
  • Immersive Tab panel switching ignores editable targets, so typing/editing in inline note textareas keeps focus stable.

Deep-review follow-up fixes

  • SelectableDiffRenderer synchronizes external composer state by request ID to avoid clobbering in-progress drafts from incidental selection churn.
  • Added dismissal tracking for external composer request IDs so cancel/submit does not reopen from stale parent request props.
  • Restored immediate (same-render) composer visibility for brand-new external requests to avoid a one-frame flicker on open.
  • Added explicit composer-cancel callback wiring so immersive parent state clears and keyboard focus returns to the immersive container on cancel.
  • Immersive composer hunk-switch flow tracks pending hunk transitions so transient selected-hunk lag no longer clears composer requests prematurely.
  • Deconflicted review keyboard semantics by changing non-immersive direct read/unread shortcuts from h/l to u/r, keeping immersive h/l for file navigation.
  • Added regression tests for:
    • rename path normalization in flattenFileTreeLeaves
    • context-only selection behavior in buildQuickLineReviewNote

Performance and correctness

  • Reduced cursor-move re-render pressure in immersive mode.
  • Added high-line-count syntax-highlighting guard for very large overlays.
  • Fixed fallback overlay/index mapping to keep rendered rows and selectable indices aligned.
  • Normalized highlighted per-line HTML to strip embedded CR/LF that could inflate row layout.
  • Normalized immersive file-content splitting for CRLF input.
  • Kept per-line comment controls as absolute overlays so they never contribute to row height.

Accessibility + layout stability

  • Immersive safety clears persisted immersive state when Review panel is not mounted/collapsed.
  • Background panes are hidden from AT and made inert while immersive mode is active.
  • To avoid broad shell layout regressions, inert/aria handling is applied directly at the ChatPane and Sidebar container roots (instead of adding wrapper layout nodes in WorkspaceShell).

Debug/verification story

  • Added a Storybook immersive-review scenario that mixes syntax-highlighted rows with an oversized plain fallback chunk to make row-height drift easy to detect.

Validation

  • make static-check
  • make typecheck
  • make lint
  • bun test src/browser/utils/review/navigation.test.ts src/browser/utils/review/quickReviewNotes.test.ts
  • bun run eslint src/browser/components/RightSidebar/CodeReview/ImmersiveReviewView.tsx src/browser/components/shared/DiffRenderer.tsx src/browser/components/shared/InlineReviewNote.tsx
  • Storybook manual measurement on ReviewTabImmersiveHighlightVsPlainHeight confirms highlighted and plain rows both render at ~15.391px.

Risks

  • inert support is broad in modern browsers/Electron, but still integration-sensitive around focus in complex nested trees.
  • Mobile/stacked immersive UX remains less exercised than desktop.

Generated with mux • Model: openai:gpt-5.3-codex • Thinking: xhigh • Cost: $27.16

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Comment thread src/browser/components/WorkspaceShell.tsx
Comment thread src/browser/components/RightSidebar/CodeReview/ImmersiveReviewView.tsx Outdated
@ibetitsmike ibetitsmike force-pushed the mike/immersive-review branch from 5a91db7 to cf6e7d9 Compare February 17, 2026 09:18
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@codex review

Addressed both unresolved review threads:

  • clear immersive flag when no review panel is mounted
  • skip empty files during immersive file navigation

Please take another look.

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Comment thread src/browser/components/RightSidebar/CodeReview/ImmersiveReviewView.tsx Outdated
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@codex review

Addressed both latest comments:

  • aligned fallback hunk overlay indices with rendered rows
  • note navigation now targets the matching hunk by parsed line range

Please re-review.

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Comment thread src/browser/components/RightSidebar/CodeReview/ImmersiveReviewView.tsx Outdated
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@codex review

Addressed latest feedback:

  • fallback @@ header rows are no longer included in immersive line index mapping
  • note-to-hunk navigation by parsed line range remains in place

Please review again.

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Comment thread src/browser/components/RightSidebar/CodeReview/ImmersiveReviewView.tsx Outdated
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@codex review

Addressed latest issue by resolving notes->hunk targeting against the unfiltered hunk set (allHunks) so note navigation still works when filters hide the corresponding hunk.

Please review again.

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Comment thread src/browser/components/RightSidebar.tsx
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@codex review

Addressed latest feedback by treating collapsed sidebar as no mounted review panel when deciding whether immersive mode can stay enabled.

Please re-review.

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Comment thread src/browser/components/WorkspaceShell.tsx Outdated
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@codex review

Addressed latest P1s:

  • immersive note navigation now preserves context when target hunks are filtered out
  • external-selection composer state is now cleared when request becomes null to prevent stale composer submission

Please review again.

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Comment thread src/browser/components/RightSidebar/CodeReview/ImmersiveReviewView.tsx Outdated
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@codex review

Addressed latest threads:

  • external inline composer requests now reapply when mapped selection changes and clear when request is removed
  • immersive inline composer requests are cleared when switching away from the target hunk to avoid stale reopen
  • added explicit aria-hidden wrappers in WorkspaceShell so immersive overlay semantically isolates background panes
  • note navigation continues to preserve filtered/unfiltered context

Please re-review.

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Comment thread src/browser/components/WorkspaceShell.tsx Outdated
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@codex review

Addressed latest focus/interaction issue by applying/removing inert imperatively on WorkspaceShell background pane wrappers during immersive mode (while keeping aria-hidden), so hidden panes cannot steal focus.

Please review again.

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Addressed latest inert mount-path issue by rerunning inert synchronization when the shell transitions out of placeholder/loading state.

Please re-review.

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Codex Review: Didn't find any major issues. Hooray!

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Addressed the workspace-switch case by rerunning inert synchronization on workspace changes, so newly mounted pane wrappers receive inert when immersive is already active.

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Codex Review: Didn't find any major issues. Another round soon, please!

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@codex review

Pushed the latest immersive review follow-ups, including row-height stabilization and a new mixed highlight-vs-plain Storybook verification story.

Local make static-check is passing.

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Addressed the Shift+I stale-closure toggle issue in RightSidebar using a functional state updater and pushed the fix.

Local make static-check is passing.

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Codex Review: Didn't find any major issues. Bravo.

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@codex review

Added two immersive review UX updates:

  • E now edits the selected note from the notes panel (jump + inline edit mode)
  • Shift+L notes now render a thumbs-up icon (keeping Shift+D as thumbs-down)

Local make static-check passes.

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@codex review

Addressed two follow-up immersive regressions:

  • Esc now cancels inline note editing locally again
  • bottom-of-viewport comment actions now keep line/hunk targeting stable (no jump to hunk start)

Also retained the new E note-edit shortcut and thumbs-up icon for Shift+L notes.

Local make static-check passes.

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@codex review

Addressed the latest feedback: immersive Tab panel toggle is now ignored when focus is in editable fields (e.g., inline note textarea), so it no longer steals focus while editing.

Also includes the prior follow-up fixes:

  • Esc cancels inline edit locally again
  • bottom-of-viewport comment placement no longer jumps to hunk start

Local make static-check passes.

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@codex review

Deep-review follow-up fixes are now pushed:

  • stabilized inline composer sync by request ID to avoid draft clobbering
  • fixed transient composer-clear race during hunk switching
  • added regression tests for rename-path normalization + context-only line selection
  • deconflicted non-immersive read/unread keybinds (u/r) vs immersive h/l file navigation

Local make static-check passes.

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@codex review

Addressed the sticky-composer concern in DiffRenderer:

  • external composer requests are now tracked with dismissed request IDs
  • cancel/submit prevents the same stale external requestId from re-opening
  • new requestIds still open normally

Also re-ran local make static-check (passes).

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Codex Review: Didn't find any major issues. 🎉

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@codex review

Applied another deep-review follow-up pass and fixed the remaining actionable items:

  • immediate render fallback for new external composer requests (no open flicker)
  • cancel callback wiring to clear immersive parent composer state + return focus
  • preserved dismissed-request behavior to prevent sticky reopen

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Codex Review: Didn't find any major issues. Keep them coming!

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@ibetitsmike ibetitsmike merged commit f31b332 into main Feb 21, 2026
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@ibetitsmike ibetitsmike deleted the mike/immersive-review branch February 21, 2026 20:39
mux-bot bot added a commit that referenced this pull request Apr 15, 2026
The buildQuickLineReviewNote and buildQuickHunkReviewNote functions
in src/browser/utils/review/quickReviewNotes.ts were never imported
by any production code since their introduction in PR #2448 (Feb 2026).
Remove the module and its test file (482 lines of dead code).
mux-bot bot added a commit that referenced this pull request Apr 15, 2026
The buildQuickLineReviewNote and buildQuickHunkReviewNote functions
in src/browser/utils/review/quickReviewNotes.ts were never imported
by any production code since their introduction in PR #2448 (Feb 2026).
Remove the module and its test file (482 lines of dead code).
mux-bot bot added a commit that referenced this pull request Apr 16, 2026
The buildQuickLineReviewNote and buildQuickHunkReviewNote functions
in src/browser/utils/review/quickReviewNotes.ts were never imported
by any production code since their introduction in PR #2448 (Feb 2026).
Remove the module and its test file (482 lines of dead code).
mux-bot bot added a commit that referenced this pull request Apr 16, 2026
The buildQuickLineReviewNote and buildQuickHunkReviewNote functions
in src/browser/utils/review/quickReviewNotes.ts were never imported
by any production code since their introduction in PR #2448 (Feb 2026).
Remove the module and its test file (482 lines of dead code).
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