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@tf tf commented Jun 12, 2025

VR Images previously used fixed aspect ratios based on content width (0.5 for full width, 0.75 for others). Users can now configure explicit aspect ratios while maintaining backwards compatibility through an Auto option that preserves the original behavior.

Portrait orientation support allows different aspect ratios for mobile devices, following the same pattern as iframe embeds. This gives content creators better control over how VR panoramas display across different viewport orientations and sizes.

REDMINE-21041

@tf tf added this to the v17.1 milestone Jun 12, 2025
VR Images previously used fixed aspect ratios based on content width
(0.5 for full width, 0.75 for others). Users can now configure explicit
aspect ratios while maintaining backwards compatibility through an Auto
option that preserves the original behavior.

Portrait orientation support allows different aspect ratios for mobile
devices, following the same pattern as iframe embeds. This gives content
creators better control over how VR panoramas display across different
viewport orientations and sizes.

REDMINE-21041
@tf tf force-pushed the vr-aspect-ratio branch from 6978792 to 4e2302b Compare June 12, 2025 10:36
@tf tf marked this pull request as ready for review June 12, 2025 11:15
@tf tf merged commit acb7aa6 into codevise:master Jun 24, 2025
13 checks passed
@tf tf deleted the vr-aspect-ratio branch June 24, 2025 10:51
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