Emutastic for Linux 0.8.1
A polish release on top of 0.8.0: smoother pause effects in fullscreen, a
simpler RetroAchievements sign-in, faster box-art downloads for paid
ScreenScraper accounts, and a clearer in-game FPS readout.
What's Fixed
- Pause effects are smooth in fullscreen again. The animated pause
overlay rendered on the CPU at full window resolution every frame, which
bogged down at fullscreen (especially 1440p/4K) and made the animation
crawl in slow motion. It now composites on the GPU at a fixed internal
resolution, so it runs at full speed at any window size. - RetroAchievements: signing in is the only step. The separate "Enable
RetroAchievements" toggle is gone — it was redundant with entering your
credentials and easy to forget (signed in, but achievements silently off).
Now achievements simply work whenever you're signed in. (Heads-up: with
Hardcore Mode on, RetroAchievements shows an "Unknown emulator" message at
game start — this is expected. RA only approves an emulator for hardcore
after it's been public for six months; until then, turn Hardcore Mode off
if you'd rather not see it. See Preferences → Achievements.) - Faster 2D box-art downloads on paid ScreenScraper accounts. Cover-art
fetching was running one image at a time regardless of your account tier.
It now uses your account's allowed thread count (up to 6 for paid
supporters), matching the metadata and 3D-art paths.
Improvements
- The in-game FPS readout now distinguishes display from emulation. The
number is the frames actually shown on screen; when the core runs faster
than the screen can present, it appendsemu N— telling you the
bottleneck is presentation (GPU/compositor), not emulation. - System Files tab tidied — dropped the dead MT-32 ROM and SoundFont
drag-drop references (leftovers from a system that isn't supported).
Install
Available as a tarball and .deb on the releases page,
or on Arch via the AUR: yay -S emutastic-bin. Existing installs update
in-app from Preferences → About.