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Emutastic for Mac v0.7.6

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@codingncaffeine codingncaffeine released this 16 Jun 19:04
· 2 commits to main since this release

Your saves now follow you to every machine, gameplay recording is built into the Mac with nothing to
download, and controllers behave the way they should.

What's New

  • Cloud sync backs up everything now. Sync previously covered only battery saves (.srm); this
    release adds the memory cards and save data the cores manage themselves — GameCube & Dreamcast memory
    cards, PSP / 3DS / DS save data, PlayStation & Saturn cards, arcade NVRAM. Saves are organized per
    console, and a fresh machine pulls your saves down automatically — even for games you haven't imported
    there yet. (Your existing saves are tidied into per-console folders once, on first launch; save states
    aren't synced yet.)
  • Recording is native — nothing to download. Gameplay capture now uses Apple's built-in VideoToolbox
    (hardware-accelerated H.264 / HEVC / ProRes) instead of needing an ffmpeg download. Choose the encoder,
    quality, scale and audio bitrate in Preferences → Media; H.264/HEVC save as .mp4, ProRes as .mov.
    Record from the in-game cog → Record (or F9).

What's Fixed

  • Controllers connected after a game starts now work. A controller switched on mid-launch — or paired
    after the game opened — is picked up immediately. No more "controls are dead until I restart the game."
  • Fixed a launch hang. The app could beachball on startup while scanning for controllers; resolved.
  • View Recordings, game manuals, and external links open. These quietly did nothing on macOS before.
  • The in-app updater works. Preferences → About now checks the Mac releases and updates in place.
  • macOS remembers folder permissions. The app is signed with a stable certificate now, so you grant
    access to your ROM folders once instead of being re-asked on every launch — keep your ROMs anywhere.

Install

Apple Silicon only. Download Emutastic-0.7.6-osx-arm64.zip from the
releases page, unzip, and move
Emutastic.app to Applications. Builds aren't notarized yet, so on first launch right-click the
app → Open
(or run xattr -dr com.apple.quarantine /Applications/Emutastic.app). Existing installs
update in-app from Preferences → About.