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Privacy Policy
Effective date: 2026-05-17 Applies to: Emutastic for Windows (all versions)
Emutastic does not collect, store, transmit, or sell any personally identifiable information. It contains no analytics, no crash reporting, no telemetry, and no user-tracking of any kind. Emutastic operates no servers of its own. All persistent state lives on the user's local machine.
The rest of this page documents the specifics in the format RetroAchievements' hardcore-compliance review expects.
None. Emutastic does not collect any data about its users or their usage of the application.
Emutastic writes the following to the user's local filesystem, under either %AppData%\Emutastic\ (default) or a user-chosen custom data folder, or PortableData\ next to the executable in portable mode. None of this leaves the user's machine via Emutastic.
| What | Where | Notes |
|---|---|---|
| Library database (game list, play counts, save metadata) | library.db |
SQLite. Contains only the user's ROM paths, titles, console, play history, and artwork paths. No external IDs or PII. |
| User credentials for third-party services | config.json |
RetroAchievements username/token and ScreenScraper username/password are stored here when the user opts to log in. Stored in plaintext locally; never sent to Emutastic-controlled servers (Emutastic operates none). |
| Save files and save states |
BatterySaves\, Save States\
|
Per-game .srm / .state files, generated by the active libretro core. |
| Screenshots and recordings |
Screenshots\, Recordings\
|
Local image and video files. |
| Cover art and metadata | Artwork\ |
Cached locally after the user fetches it from ScreenScraper or OpenVGDB. |
| Logs |
Logs\emulator.log, Logs\ra.log
|
Diagnostic output from emulation and RetroAchievements activity. Never transmitted; written for the user's own debugging. |
Emutastic makes outbound HTTPS requests to the following third-party services, only as part of explicit user actions (logging in, fetching artwork, downloading a core / DAT / asset, checking for updates) or to render content the user has explicitly opted in to display (RetroAchievements badges and game art when an RA session is active). Emutastic does not proxy these connections — the requests go directly from the user's machine to the third-party service. None of these requests are made automatically in the background without a user-initiated action triggering them. There is no Emutastic-controlled telemetry endpoint.
| Service | When | What is sent | What is received |
|---|---|---|---|
RetroAchievements API (retroachievements.org/API) |
The user is logged into RA and is playing a game or browsing the Achievements tab | The user's RA username / login token / Web API key (which the user provides), the User-Agent string Emutastic/<version> (Windows X) <core>/<version>, game hashes for identification |
Achievement metadata, unlock confirmations, leaderboard data, profile info |
RetroAchievements media (media.retroachievements.org) |
The Achievements tab and detail card render achievement badges and game icons | Anonymous image requests for badge / game IDs | PNG badge images |
| Service | When | What is sent | What is received |
|---|---|---|---|
ScreenScraper API (screenscraper.fr/api2/) |
User opted into artwork / metadata fetching and entered ScreenScraper credentials | ScreenScraper credentials, ROM filenames / hashes | Cover art, screenshots, video previews, game metadata |
Arcade Italia / progettoSNAPS (adb.arcadeitalia.net/service_scraper.php) |
Metadata refresh on an arcade game | Arcade game short name (e.g. galaga) |
Title screen, marquee, flyer, screenshot URLs, metadata |
Libretro thumbnails (thumbnails.libretro.com) |
Artwork fetch fallback when ScreenScraper / OpenVGDB don't have coverage | Anonymous request for <system>/<category>/<title>.png
|
PNG thumbnail image |
OpenVGDB is not a network service in Emutastic — the application ships an embedded copy of the OpenVGDB SQLite database (Assets\openvgdb.sqlite) and queries it locally. No network traffic is generated for OpenVGDB lookups.
The following endpoints are contacted only when the user explicitly clicks Install / Update on the corresponding asset in Preferences → Extras or Preferences → Cores.
| Service | What is sent | What is received |
|---|---|---|
Libretro core buildbot (buildbot.libretro.com/nightly/windows/x86_64/latest/) |
Anonymous request for a core .dll filename |
The core's .dll binary |
Libretro cheats database (buildbot.libretro.com/assets/frontend/cheats.zip) |
Anonymous request |
cheats.zip (community cheat collection) |
Libretro DAT repositories (raw.githubusercontent.com/libretro/libretro-database/..., .../FBNeo/..., .../mame2003-plus-libretro/...) |
Anonymous request for specific DAT / XML | DAT / XML file used for ROM identification |
Libretro overlay-borders (api.github.com/repos/libretro/overlay-borders/...) |
Anonymous request | Vectrex overlay PNGs |
Redump (http://redump.org/datfile/<slug>/) |
Anonymous request | Redump DAT file for disc-based systems |
SDL3 release (api.github.com/repos/libsdl-org/SDL/releases/latest) |
Anonymous request | Latest SDL3 release metadata, then a follow-up download of SDL3.dll
|
FFmpeg builds (github.com/BtbN/FFmpeg-Builds/releases/download/latest/...) |
Anonymous request |
ffmpeg.exe binary |
| Service | When | What is sent | What is received |
|---|---|---|---|
GitHub Releases API (api.github.com/repos/codingncaffeine/Emutastic/releases/latest) |
The user opens Preferences → About | Anonymous request for the latest release tag | The latest version number, used to display "A newer release is available" if applicable |
Emutastic operates no servers. There is no Emutastic backend, no Emutastic database, no Emutastic-hosted log aggregation, no Emutastic-hosted analytics. Server-side privacy policies for the third-party services listed above are governed by those services individually:
- RetroAchievements: retroachievements.org
- ScreenScraper: screenscraper.fr
- Arcade Italia / progettoSNAPS: adb.arcadeitalia.net
- Libretro: libretro.com
- Redump: redump.org
- GitHub: github.com
Emutastic itself retains no user data (because it collects none). Local files written to the user's filesystem persist until the user deletes them. There are no automatic expiration or retention schedules — the data is the user's own.
Emutastic does not act as a data controller or data processor under the GDPR, CCPA, or any analogous regulation, because it does not collect, store, transmit, or process personal data. Users in any jurisdiction have the same posture: their data stays on their own machine, under their own control.
For data held by the third-party services Emutastic talks to on behalf of the user, the user is the data subject and the third-party service is the controller. See those services' privacy policies linked above.
Emutastic does not knowingly collect any data from any user, including children under 13. It collects no data from any user, of any age, regardless of jurisdiction.
Updates to this policy will be published on this page, with the effective date updated at the top. The git history of this page in the wiki repository is the authoritative changelog.
For questions about this policy, open an issue at the Emutastic GitHub repository.
Console Notes
- Nintendo 64
- Nintendo 3DS
- GameCube
- Sega Saturn
- Dreamcast
- PlayStation
- PlayStation Portable
- TurboGrafx-CD
- Neo Geo
- Arcade
- Vectrex
- Philips CD-i
- Atari Jaguar
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