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๐ŸŽฎ Unity Folder Structure Creator โ€“ Focus Game Edition

This is a Unity Editor script that automatically generates a comprehensive folder structure for a mobile game project focused on rewarding real-life focus and productivity (e.g. study or work sessions).

Designed for Unity 2022+ and perfect for structured prototyping or team projects.


๐Ÿ“ What It Does

The script creates a complete folder architecture under Assets/GAMENAME/, including:

  • ๐Ÿ”ง Core systems (architecture, events, constants, interfaces)
  • โฑ๏ธ Gameplay services (timers, save system, reward system, NPCs, etc.)
  • ๐Ÿงฉ Mini-games structure (fishing, gardening, crafting...)
  • ๐ŸŽฎ Player systems (input, camera, progression)
  • ๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘ NPC & dialogue systems
  • ๐ŸŽจ 3D and 2D assets folders (UI, environments, characters)
  • ๐Ÿ“Š Analytics, social, notifications, tutorials
  • ๐Ÿ–ผ๏ธ UI screens and widgets (mobile-ready)
  • ๐Ÿ“ Prefabs, scenes, shaders, VFX
  • ๐Ÿ”Œ Plugin-ready structure (Animancer, Easy Save, DOTween, Dialogue System, etc.)
  • ๐Ÿ“š Documentation, tests, localization, addressables
  • ๐Ÿ“ A _README.md is created inside every folder for team notes and orientation.

๐Ÿ’ก Use Case

This is especially helpful for:

  • ๐Ÿง  Games that reward real-life focus (Pomodoro-like, study timer, etc.)
  • ๐ŸŽฏ Developers who want to keep things organized from the start
  • ๐Ÿ“ฑ Mobile projects with layered UI, audio, VFX, and multiple gameplay systems
  • ๐Ÿ› ๏ธ Teams working on long-term Unity games with modular systems

๐Ÿš€ How To Use

  1. Place CreateGAMENAMEFolders.cs inside your project:

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Unity Editor script that automatically generates a comprehensive folder structure

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