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Improvement for ButtonComponent press animation #97

@Nebuchadnezzar-I

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@Nebuchadnezzar-I

Hi,
The isPressed state in ButtonComponent updates the button’s transform instantly:

self.transform = self.isPressed && self.model.isInteractive
? .init(
  scaleX: self.model.animationScale.value,
  y: self.model.animationScale.value
)
: .identity

There's no animation around this, so the scaling feels a bit abrupt in the UI.
Just wanted to flag this in case it's worth smoothing out — thanks.

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