Compact Vulkan API wrapper in C++, based of https://vulkan-tutorial.com/ with chapter 27 depth buffering. Wrapper is written with simple class system and supports rotating camera and resolution scaling.
- fix swapchain image formats
- it is fixed by just closing MSI Afterburner
- add precompiler for disabling features
- add resolution scaling
- it works, but it is better to just downscale your display resolution
- ok now you can just use fullscreen feature
- add camera rotation
- it works, but it is better to just rotate your display
- basic movement
- add screen quad vertices
- fix winding order of cube vertices
- maybe at Dear ImGui in the future (maybe)
- add fullscreen feature with F11
- fix winding order of cube vertices (so that back culling works)
- add compute functionality (maybe)