Have you ever wanted SCP Containment Breach's room meshes? If so, then don't get your hopes up too much.
This program allows you to select a folder containing .rmesh files (child directories included) and convert all of them into a .obj file alongside any relevant material files. You're probably wondering what the catch is, and it's the fact that some stuff just blatantly does not work.
- Exporting room meshes to OBJ
- Automatic material generation
- Automatic S&Box file generation
- Lights & Spotlights entities (S&Box prefabs only)
- Simple DirectX (.x) model conversion (models with custom templates, e.g. animations, will not work)
- Entities
- Triggers
- External Model Animations & Skin renderers
It would not have been possible to create this quickly without the RoomMesh file format information posted by Koanyaku in their Godot RMesh Import addon repository.
DirectX model (.x) conversion would not have been possible without Paul Bourke's webpage on Direct-X File Format